Falling Off Buildings & Running From Blues

Caution ⚡ This post contains spoilers for the beginnings of Mirror’s Edge. Some people like going into games knowing as little as possible (like me) so just thought I’d give you fair warning!

This first impressions article was originally posted on my old website on May 28, 2016. Enjoy my past self’s unedited ramblings!

Mirror's Edge Impressions 1

I was innocently cruising a local game store’s website when suddenly, a cool Collector’s Edition of a game series I’ve vaguely heard of catches my eye. Said Collector’s Edition includes an awesome statue of the main character (my swag addiction is a curse). The game is Mirror’s Edge Catalyst, and it’s coming out June 7th. I look more into the series and apparently the first game, Mirror’s Edge, is suppose to be a masterpiece that I’ve missed out on. A few minutes later, I’ve ordered a copy from eBay. It arrived in the mail yesterday and I dusted off my Xbox 360 to start it today.

What I Did

Mirror's Edge Impressions 2
The tutorial with Celeste, who is much better at not dying than I am.

This is unlike any game I’ve personally ever played before. It is a free running first-person adventure game. After the intro, I struggled a bit with the tutorial as a lady named Celeste shows me the ropes. The main character you control, Faith, just recovered from an injury and she’s getting back into this running thing she does. Well, with me in control, poor Faith met with several free falls to the cold hard streets below, before I eventually got the hang of jumping and grabbing stuff. After traversing the rooftop obstacle course, Celeste shows me how to punch bad guys and steal people’s weapons from them. Awesome! I thought it was kind of funny that the tutorial dialog tells me not to shoot Celeste when I steal a weapon from her. I swear, I really wasn’t going to…

Mirror's Edge Impressions 4
The first-person view is really something spectacular. Even though this game is from 2008, these crisp graphics still impress me today.

And so, my first mission begins. A brief cutscene plays, and I’m back in control of Faith again. I make my way through the prologue, and sadly, crash to the streets several more times before I finally get inside a building. After jumping out of an air vent, some guys yell at Faith and immediately start shooting at her. This guy named Merc tells me to run, and he calls these crazy trigger happy guys “Blues”. I manage to get outside, but I get killed by the Blues a couple of times. I finally learn how to attack properly, and get through them by unleashing the power of the crotch punch. I meet Celeste again, and Faith throws her the bag she was carrying. Immediately after, those annoying Blue guys swarm the rooftop I’m on, and I jump on a helicopter to escape.

Mirror's Edge Impressions 3
These are the animated cutscenes that play in between levels.

An animated style cutscene plays, and Faith needs to go find her sister. I’m happy that I’ve made it to Chapter 1, and make my way to the building objective. On my way, I try to climb over a fence, but Faith gets electrocuted. Of course after this happens, I get a warning message about the fence being electrified… I make my way through the level, with much less free falling to the ground this time. It seems I’m catching on to the control scheme now, thankfully. I eventually make it to Faith’s sister, Kate. She’s in a room with a dead guy named Pope. He was running for mayor or something, and someone is trying to frame Kate for the murder. Faith picks up a note from the dead guy’s desk, and exchanges a warm sisterly hug with Kate. As Faith is leaving, more of those pesky Blue dudes show up, and they unfortunately kill me several times before I figure out a good escape route.

I cleared Chapter 1, which ended with Faith crashing down through a glass roof, and then being shown where to go by the guy waiting below. Another animated cutscene plays, and the note Faith took says something about Icarus. Merc goes on about how Icarus flew too close to the sun, and then Faith needs to find some guy named Jackknife, who she appears to hate. And so, Chapter 2 begins…

Overall Goals

This game has taught me that my reflexes are a little rusty, or maybe I’m just a slow old gamer now. The free running through the levels happens very quickly, and you don’t really have much time to think. Having all this in the first person perspective is very immersive, and despite my difficulties with keeping Faith alive, I’m really enjoying the game so far. The environments are running smooth and my aging Xbox 360 is having no issues keeping up. The story has me interested, and from what I’ve seen so far, I like Faith’s character. My goal is to beat the main story before Mirror’s Edge Catalyst comes out. That way I can decide whether or not I want that shiny Faith statue that comes with it. Then I’ll see what my inner Achievement hunter wants to do. I did manage to get 5 Xbox Achievements during my first hour though!

Thanks for reading!

If for some odd reason you want to read more of my posts, you can find a somewhat organized (and usually up to date) archive of my ramblings… I mean, articles here!

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Published by

"Lightning" Ellen

My name is Ellen, and I've been babbling on the interwebz about video games for over 15 years. Video games themselves have been a large part of my life since 5-year-old me first encountered a SNES in a children's hospital. Fun times... Video game escapism is still the #1 coping mechanism for adult me these days.

13 thoughts on “Falling Off Buildings & Running From Blues”

  1. Mirror’s Edge is something special, that’s to be sure. It really delivers the free running feeling much more tactile than you’d expect a game to be able to do.

    did you end up getting the Faith statue?

    Liked by 1 person

    1. It’s hard to describe just how fun the free running is in that game. The atmosphere was great.

      I did end up getting the Faith statue, haha. I have a swag problem and I don’t even care 😛

      Liked by 1 person

  2. Definitely a cult classic! It felt so fresh back in 2008, shame that DICE couldn’t do anything with it until much later but yeah, I really liked this game even though I do agree with the notion it was more of a concept than a full-fledged game.

    Liked by 1 person

    1. It even felt fresh in 2016 when I finally played it, haha. I read an article about how the story was an afterthought. It’s all about that sweet free running action 🙂

      Liked by 1 person

      1. I think the same can be applied to the reboot. The story, the characters, and I guess the mechanics were an afterthought? But yeah, it’s all down to that sweet free running action. Oh man, those were the days when I heaved into my trash can because the original 2008 game was getting me dizzy due to all that running.

        Liked by 1 person

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